Urch RP Support & Discussion
April 19, 2024, 03:02:56 pm
Welcome, Guest. Please login or register.

Login with username, password and session length
News: Welcome to SMF For Free
 
  Home Help Search Staff List Login Register  

Official list of basic information[WIP]

Pages: [1]
  Print  
Author Topic: Official list of basic information[WIP]  (Read 619 times)
Urch
Administrator
Visitor

Posts: 18


View Profile
« on: November 17, 2010, 06:25:44 pm »

Auras[WIP]

Each god is associated with a different aura, which devout followers such as clerics, priests, or other worshippers may posess. The order of life and death both posses "External" auras, meaning that they affect everyone and everything around them, while the elemental order possesses "Internal" auras, meaning they affect only the user.

Order of Death
(Noctus/Darkness)The aura of Decay: Plants die beneath your feet, the air around you thickens and chills, people feel saddened and frightened. Strengthens at night, and after worship to noctus. Can be easily manipulated by the one who posesses this order, allowing them to sadden or frighten certain targets, to varying effect. This aura fills only the immediate area around the user, penetrates through walls.

(Tanios/War)The aura of Aggression: Animals become angered, the air around you becomes warm and uncomfortable. Those who posses this aura will be unnaturally strong when angered, and can manipulate people within the aura more easily. This aura fills a fairly large space, does not penetrate through walls.

(Xaoc/Chaos)The aura of Insanity: Objects around you crack and shatter, fire flickers random colors, the air flashes from hot to cool to stagnant to flowing rapidly. People nearby can feel uneasy, filled with a peculiar happiness, compelled to do strange things, but generally harm themselves.

Order of Life

(Sien/Light)The Flourishing aura: A visible glow emanates from you, those around you are filled with warmth and joy, plants bloom around you and spring up from even the most barren of soil. The aura strengthens during the day and immediately after worshipping Sien, and covers only a small area around you, but penetrates through walls. The aura is easily manipulated to heal certain targets or those around you.

(Gomir/Order)The aura of

(Cyius/Peace)The Calming aura: Time seems to move slower for the user and those near them, the air moves only slowly. Those who are normally belligerent and irritable are calmed and relaxed, animals will become passive and kind. The aura covers a vast area, and penetrates through walls.

The Elemental Order

(Huwus/Air)Zephyrian aura: your wind magic becomes stronger, and all your magic gains a higher success rate and/or becomes more accurate.

(Shorus/Water)Aquarian aura: your water magic becomes stronger, and all of your magic requires less mana to cast.

(Thamus/Earth)Terran aura: your earth magic becomes stronger, and all of your magic penetrates defences easier.

(Fuerus/Fire)Pyrian aura: your fire magic becomes stronger, and all of your magic becomes more damaging.

(Zhamus/Lightning)Fulmirian aura: your lightning magic becomes stronger, and all targets of any of your magic will be weakened physically.

(Krichtus/Ice)Glacian aura: your ice magic becomes stronger, and all your magic drains your target's mana.
« Last Edit: November 22, 2010, 09:45:16 am by sv_sniper » Report Spam   Logged

Pages: [1]
  Print  
 
Jump to:  

Bookmark this site! | Upgrade This Forum
SMF For Free - Create your own Forum


Powered by SMF | SMF © 2016, Simple Machines
Privacy Policy