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Official list of basic information[WIP]

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Author Topic: Official list of basic information[WIP]  (Read 603 times)
Urch
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« on: November 06, 2010, 01:17:52 pm »

Materials

Explanation of Terms
Universal
Name-The name of the material in question

Rarity-Categories actually have their own base rarity (e.g. gemstones are obviously more rare than metals)

Color-The most common color for an object created out of the material

Metallic

Strength-Strength covers a general variety of "strength" factors, including hardness, durability, etc, and should simply be used as an index for what happens when X meets Y.

Weight-This is more "density", in actuality, but it will work just fine for the intent. Weight should be used to help you decide how thick armor or how large weapons of X material is reasonable.

Gemstone

Amplification-The ability of the particular gemstone to boost magical power when used as a focus item

Affinity-What type of magic the particular gemstone is most suited to boosting
_Support-Negative-Debuff magic such as poison or weaken
_Support-Positive-Buff or healing magic such as mana shield or recover
_Combat-Damage dealing magic like fireballs or magic missiles

Metals
Name/Strength/Weight/Rarity/Color/
  • Bronze/Low/Low-Medium/Very Common/Brown
  • Iron/Low-Medium/Medium/Common/Dark-Gray
  • Steel/Low-Medium/Medium-High/Common/Gray
  • Mithril/Low/Medium-High/Somewhat Rare/Light Gray-Blue
  • Orichalcum/Low-Medium/High/Very Rare/Blood Red
  • Adonite/Very High/Very High/Rare/Jet Black
Gemstones
Name/Amplification/Affinity/Rarity/Color
  • Jet/Low/Support-Negative/Medium/Jet Black
  • Amethyst/Low/Support-Positive/Medium-High/Light Purple
  • Sapphire/Low/Combat/Medium-High/Deep Blue
  • Ruby/Medium/Support-Negative/High/Deep Red
  • Emerald/Medium/Support-Positive/Medium-High/Bright Green
  • Amber/Medium/Combat/Medium/Yellow-Orange
  • Citrine/High/Support-Negative/Medium-High/Orange
  • Diamond/High/Support-Positive/Very High/White
  • Garnet/High/Combat/High/Blood Red
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